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1. Recruitment - [WEDIE] - 0.0 PvP, with a twist - in Alliance and Corporation Recruitment Center [original thread]
bump
- by Mr Manufacture - at 2009.05.30 10:09:00
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2. [WTS] 60 day code - 600m - in Timecode Bazaar [original thread]
up
- by Mr Manufacture - at 2009.02.18 15:55:00
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3. [WTS] 60 day code - 600m - in Timecode Bazaar [original thread]
first to post gets it will be delivered for immediate collection
- by Mr Manufacture - at 2009.02.18 15:50:00
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4. wtb 60 d gtc 630 mil - in Timecode Bazaar [original thread]
Edited by: Mr Manufacture on 31/01/2009 12:41:22 putting up now edit: done
- by Mr Manufacture - at 2009.01.31 12:39:00
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5. [WTS] 2 x 60 Day GTC @ 600m each - in Timecode Bazaar [original thread]
Originally by: DJeap1387 one for lang ren done
- by Mr Manufacture - at 2009.01.02 13:23:00
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6. [WTS] 2 x 60 Day GTC @ 600m each - in Timecode Bazaar [original thread]
Originally by: Sparaxis For Sparaxis done
- by Mr Manufacture - at 2009.01.02 13:22:00
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7. [WTS] 2 x 60 Day GTC @ 600m each - in Timecode Bazaar [original thread]
First come, first serve, can put them up right now
- by Mr Manufacture - at 2009.01.02 13:20:00
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8. [WTS] 2 x 60 Day GTC @ 590m each - in Timecode Bazaar [original thread]
Originally by: McDuke 1 to empress ni done
- by Mr Manufacture - at 2009.01.01 21:33:00
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9. [WTS] 2 x 60 Day GTC @ 590m each - in Timecode Bazaar [original thread]
Originally by: rapp miss Edited by: rapp miss on 01/01/2009 21:27:11 1X60day to Malevolent Sin done
- by Mr Manufacture - at 2009.01.01 21:31:00
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10. [WTS] 2 x 60 Day GTC @ 590m each - in Timecode Bazaar [original thread]
first come first serve
- by Mr Manufacture - at 2009.01.01 21:25:00
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11. High-end moons - End the insanity - Introduce finite mineral amounts - in Player Features and Ideas Discussion [original thread]
Originally by: Dhejay Centrix This idea is horrible. As I understand it, the level of minerals in a moon is defined by the actual security of the system just as the rat spawns and asteroid minerals are. This means there are only a handful ...
- by Mr Manufacture - at 2008.12.24 23:26:00
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12. High-end moons - End the insanity - Introduce finite mineral amounts - in Player Features and Ideas Discussion [original thread]
Originally by: Esiel I disagree - this would have to be applied to all moon mining No it wouldn't the system is dynamic and can be set up any way imaginable I'd really only propose that 4 rarest minerals are finite in quantity and r...
- by Mr Manufacture - at 2008.12.24 11:04:00
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13. High-end moons - End the insanity - Introduce finite mineral amounts - in Player Features and Ideas Discussion [original thread]
bump till i get a dev repsonse acknowledging what a great, game balancing idea this is which will help shake up stagnant 0.0 powerblocs
- by Mr Manufacture - at 2008.12.22 13:35:00
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14. High-end moons - End the insanity - Introduce finite mineral amounts - in Player Features and Ideas Discussion [original thread]
u lub this idea in this thread
- by Mr Manufacture - at 2008.12.19 14:33:00
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15. Muliple undocking points - in Assembly Hall [original thread]
good idea
- by Mr Manufacture - at 2008.12.16 11:42:00
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16. Starbase exploit addressed - in EVE Information Portal [original thread]
Originally by: Aramith Originally by: KAELA MENSHA when was sisi last mirrored If they back up the database onto sisi they can see who was cheating just by flying around and screen shotting no they cant. before the databas...
- by Mr Manufacture - at 2008.12.15 17:12:00
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17. High-end moons - End the insanity - Introduce finite mineral amounts - in Player Features and Ideas Discussion [original thread]
Originally by: Barbara Nichole Quote: Surely logic would dictate that any resource you mine is finite in quantity. yeah, in hundreds of years. wouldn't that rather depend on a) the size of the mineral deposits (which under a...
- by Mr Manufacture - at 2008.12.15 15:08:00
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18. High-end moons - End the insanity - Introduce finite mineral amounts - in Player Features and Ideas Discussion [original thread]
Originally by: Issler Dainze Comets.....all is solved by comets.... Issler Look, its a nice idea, but its not the solution unless they REPLACE static moons. You still have all the problems of static V dynamic, which mirrors the comp...
- by Mr Manufacture - at 2008.12.13 09:58:00
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19. High-end moons - End the insanity - Introduce finite mineral amounts - in Player Features and Ideas Discussion [original thread]
this wonderful idea is made even better in light of the moon reaction scandal - under a dynamic system supplies of prom/dysp could be increased through more spawns to compensate for the sudden loss of advanced reaction material
- by Mr Manufacture - at 2008.12.12 17:38:00
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20. Starbase exploit addressed - in EVE Information Portal [original thread]
Originally by: Ranger 1 Originally by: Mr Manufacture Originally by: MyOwnSling I wouldn't know, I don't post there. And neither did your alt, or indeed any MM alt. Oh no, you're an honourable alliance Hang in the...
- by Mr Manufacture - at 2008.12.11 23:49:00
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